Review: CloverPit
- Guilherme Ribeiro

- 3 days ago
- 3 min read

A very addictive game. Want to bet?
THE GAME
CloverPit is a slot machine roguelite developed by Panik Arcade and published by Future Friends Games. Trapped in a tiny cell, you find a slot machine and an ATM. To be released from your prison, you must pay your debts, and obviously, you'll use the slot machine to get that money. Luck alone won't be enough to win: use items that will increase your chances of winning. Just remember to pay your debts on time, otherwise your game cycle will restart from scratch.

MY IMPRESSIONS
Is it wrong to say that a game about gambling is addictive? Maybe, but it's better when you don't use real money. CloverPit transforms a slot machine into something fun and dopamine-inducing. The idea of CloverPit is to try to break the bank, using items in the best possible way to manipulate your chances of winning. Nothing compares to hitting winning sequences one after another in this game. You must pay your debt before your time runs out, which translates to a certain number of rounds. At the end of each round, you receive money based on how much of your debt has already been paid and earn some tickets, which can be exchanged for items, permanent or not, that will help you in your gameplay. You will always be looking for a strategy that benefits a certain type of game, such as increasing the chance of a symbol appearing. When you pay the current debt, you have a new, higher amount to pay. At that moment, a phone will ring and give you the option to receive some advantages. And so the game continues, with the same cycle, unless you don't have the money to pay the debt by the last round.
I can say that playing CloverPit is addictive. Even if at times you think the slot machine is messing with you, as soon as you win, it's rewarding. The possible combos are incredibly satisfying, as is hitting a jackpot. The game is in Brazilian Portuguese, which helps in understanding the mechanics of the items. With a mysterious atmosphere, CloverPit has an aesthetic that perfectly reflects the theme. At the beginning, you play to find out what happens when you reach the final objective, but over several playthroughs, you become so addicted to the slot machine that you end up forgetting the real purpose, which ultimately serves as a critique of gambling.

ACHIEVEMENTS
Despite not having an exorbitant number of achievements, CloverPit has a wide variety of objectives among them. Being a roguelite, you'll eventually unlock many of them, as they are achievements related to earnings, unlocking mechanics, and playing the slot machine. It's not like I need to say this, but given how addictive it is, I recommend just enjoying the game and not worrying too much about the achievements, as you'll naturally get 100% completion.

CONCLUSION
If you're going to be addicted to gambling games, be addicted to CloverPit. Even though the virtual money is worthless, it still hurts to lose it, as if it were real. Failing miserably is part of the learning cycle, making you want to improve with each new attempt and experiment with new strategies. After the success of Balatro, I think it's really cool how developers are taking ideas from physical games, like games you'd find in a casino, and transforming them into something very creative and equally addictive. I bet we'll see many more ideas like this in the gaming market.




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